Game 52
Game info
| Map | q3dm7 |
|---|---|
| Game | baseq3 |
| Gametype | 1on1 |
| Timelimit | 10 |
| Fraglimit | 0 |
Players (sorted by skill)
| # | Name | Ratio | Eff | Skill | Frags | Kills | Killed | Suicides | Deaths | T.deaths | MKIOL | Avg. life | FPM | DPM | Playtime |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4K^Splink | 1.94 | 100.0 | 17.00 | 17 | 17 | 0 | 0 | 0 | 0 | 17 (8:46 min) | 8:46 min | 1.94 | 0.00 | 00:08 h |
| 2 | Gorby | -1.94 | 0.0 | 0.00 | 0 | 0 | 17 | 0 | 0 | 17 | - | 0:29 min | 0.00 | 1.94 | 00:08 h |
Health & Armor pickups
| # | Name | Health | Armor | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Small | Normal | Large | Mega | Total | Shard | Combat | Body | Total | ||
| 1 | 4K^Splink | 1 | 0 | 4 | 6 | 805 | 0 | 17 | 2 | 1050 |
| 2 | Gorby | 18 | 0 | 1 | 0 | 140 | 28 | 5 | 0 | 390 |
Powerup pickups
| # | Name | Quad | Regen | Haste | Invis | B-suit | Flight | Medkit | Teleporter |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 4K^Splink | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | Gorby | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 3 |
Weapon pickups
| # | Name | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 4K^Splink | 7 | 0 | 16 | 0 | 0 | 4 | 11 | 0 |
| 2 | Gorby | 1 | 0 | 16 | 0 | 0 | 0 | 6 | 0 |
Ammo pickups
| # | Name | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 4K^Splink | 2 | 0 | 2 | 0 | 0 | 13 | 6 | 0 |
| 2 | Gorby | 20 | 0 | 2 | 13 | 0 | 8 | 4 | 0 |
Killcharts
| Killchart (All weapons) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
17 |
17 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
17 |
17 |
|
| Killchart (Shotgun) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
1 |
1 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
1 |
1 |
|
| Killchart (Machinegun) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
1 |
1 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
1 |
1 |
|
| Killchart (Rocket) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
3 |
3 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
3 |
3 |
|
| Killchart (Plasma) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
3 |
3 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
3 |
3 |
|
| Killchart (Railgun) | ||||
1 |
2 |
KILLS | ||
| 4K^Splink | 1 |
0 |
9 |
9 |
| Gorby | 2 |
0 |
0 |
0 |
| DEATHS | 0 |
9 |
9 |
|
Ratio is calculated as (FPM - DPM)
Eff is calculated as (100 * kills / (kills + total deaths))
Skill is calculated as (kills / (total deaths + 1))
MKIOL means "Most Kills In One Life"
Suicides - if you kill yourself with your own weapons
Deaths - if you drown, fall, melt to death etc.
T.deaths is total deaths (killed + suicides + deaths)
FPM is Frags Per Minute
DPM is total Deaths Per Minute
Q3LA build 055, 2000-07-10 by Fabian Huester