Game 33
Game info
Map | tom_dm1 |
---|---|
Game | baseq3 |
Gametype | 1on1 |
Timelimit | 10 |
Fraglimit | 0 |
Players (sorted by skill)
# | Name | Ratio | Eff | Skill | Frags | Kills | Killed | Suicides | Deaths | T.deaths | MKIOL | Avg. life | FPM | DPM | Playtime |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | GlimmerMan | 0.20 | 60.0 | 1.33 | 10 | 12 | 6 | 0 | 2 | 8 | 4 (1:52 min) | 1:08 min | 0.98 | 0.78 | 00:10 h |
2 | Seahorse | -1.76 | 25.0 | 0.32 | 0 | 6 | 12 | 0 | 6 | 18 | 1 (0:56 min) | 0:32 min | 0.00 | 1.76 | 00:10 h |
Health & Armor pickups
# | Name | Health | Armor | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Small | Normal | Large | Mega | Total | Shard | Combat | Body | Total | ||
1 | GlimmerMan | 22 | 0 | 4 | 6 | 910 | 57 | 7 | 7 | 1335 |
2 | Seahorse | 25 | 0 | 2 | 5 | 725 | 81 | 7 | 5 | 1255 |
Powerup pickups
# | Name | Quad | Regen | Haste | Invis | B-suit | Flight | Medkit | Teleporter |
---|---|---|---|---|---|---|---|---|---|
1 | GlimmerMan | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
2 | Seahorse | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Weapon pickups
# | Name | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
---|---|---|---|---|---|---|---|---|---|
1 | GlimmerMan | 13 | 15 | 20 | 0 | 5 | 4 | 9 | 0 |
2 | Seahorse | 20 | 9 | 15 | 0 | 8 | 10 | 13 | 0 |
Ammo pickups
# | Name | Shotgun | G-Launcher | R-Launcher | Machinegun | Lightning | Railgun | Plasmagun | BFG |
---|---|---|---|---|---|---|---|---|---|
1 | GlimmerMan | 0 | 4 | 2 | 0 | 7 | 4 | 6 | 0 |
2 | Seahorse | 7 | 12 | 8 | 2 | 0 | 4 | 10 | 0 |
Killcharts
Killchart (All weapons) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
12 |
12 |
Seahorse | 2 |
6 |
0 |
6 |
DEATHS | 6 |
12 |
18 |
Killchart (Shotgun) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
0 |
0 |
Seahorse | 2 |
2 |
0 |
2 |
DEATHS | 2 |
0 |
2 |
Killchart (Rocket) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
10 |
10 |
Seahorse | 2 |
2 |
0 |
2 |
DEATHS | 2 |
10 |
12 |
Killchart (Plasma) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
1 |
1 |
Seahorse | 2 |
0 |
0 |
0 |
DEATHS | 0 |
1 |
1 |
Killchart (Railgun) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
0 |
0 |
Seahorse | 2 |
2 |
0 |
2 |
DEATHS | 2 |
0 |
2 |
Killchart (Lightning gun) | ||||
1 |
2 |
KILLS | ||
GlimmerMan | 1 |
0 |
1 |
1 |
Seahorse | 2 |
0 |
0 |
0 |
DEATHS | 0 |
1 |
1 |
Ratio is calculated as (FPM - DPM)
Eff is calculated as (100 * kills / (kills + total deaths))
Skill is calculated as (kills / (total deaths + 1))
MKIOL means "Most Kills In One Life"
Suicides - if you kill yourself with your own weapons
Deaths - if you drown, fall, melt to death etc.
T.deaths is total deaths (killed + suicides + deaths)
FPM is Frags Per Minute
DPM is total Deaths Per Minute
Q3LA build 055, 2000-07-10 by Fabian Huester